The boss enemies are fun, for one immediately obvious reason, but the explanation behind them(and thus, how compelling a presence they are) just doesn't measure up to that of the first. Difficulty settings are fairly well-done, if parts of the game seem overly challenging regardless of which you play on. these include switches and such that you activate with your Force Powers, a vehicle or two(not spoiling the surprise in this review), and more. Level design/LOD are great, if not quite as expertly done as that of the first, but there are definitely some marvelous things to be found. There are many different areas in the SW universe, all rather nicely done. The plot is pretty good, if perhaps not the *most* original ever, and it features something of an inconsistency(another reviewer comments on this, too) with Star Wars canon. ![]() This does an amazing job, even if it doesn't reach it all the way(what could?). It had it all, and it was all very accomplished. Following up to the first Jedi Knight was not going to be easy.
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